Large City: Slæ̈rn Fjems-täxt

Slæ̈rn Fjems-täxt

Slæ̈rn Fjems-täxt
Example Gnoll architecture.
StateNutheli
ProvenceMididïleghi Principality
RegionE̜k Se̜n Fields
Founded1418
Community LeaderLord Mri
Area180 km2 (72 mi2)
Average Yearly Temp3°C (37°F)
Average Elevation2868 m (9409 ft)
Average Yearly Precipitation216 cm/y (85 in/y)
Population42681
Population Density237 people per km2 (592 people per mi2)
Town AuraAugury
Naming
Native nameSlæ̈rn Fjems-täxt
Pronunciation/fjems/ /tɑxt/
Direct Translation[confidential] [pin]
Translation[Not Yet Translated]

Slæ̈rn Fjems-täxt (/fjems/ /tɑxt/ [confidential] [pin]) is a subtropical Large City located in the Mididïleghi Principality of the Nutheli.

The name Slæ̈rn Fjems-täxt is derived from the Sylvin language, as Slæ̈rn Fjems-täxt was founded by Zesëg̈m, who was culturaly Gnoll.

Climate

Slæ̈rn Fjems-täxt has a yearly average temperature of 3°C (37°F), with its average temperature during the summer being an icy 28°C (82°F) and its average temperature during the winter being a cold -21°C (-5°F). Slæ̈rn Fjems-täxt receives an average of 216 cm/y (85 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Slæ̈rn Fjems-täxt covers an area of nearly 180 km2 (72 mi2), and an average elevation of 2868 m (9409 ft) above sea level.

Overview

Slæ̈rn Fjems-täxt was founded durring the early 15th century in fall of the year 1418, by Zesëg̈m. The establishment of the new community went well, with no major obsticles durring construction.

Slæ̈rn Fjems-täxt was built using the conventions of Gnoll durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Slæ̈rn Fjems-täxt is no diffrent. The city's buildings feature masoned stone construction which prominantly features pointed arches, pointed ribbed vault cielings, flying buttress', and window tracery all of which share a simmilar gemoetetic patern halfway between organic and inorganic in design formaing a very distinct aesthetically integrated style. BUildings tend to reach for the havens, and more expencive homes are easily identified by their floor count as well as the addition of decorative features intigrated into the building's design such as statues, gargoyals, and embelished joinery.

Slæ̈rn Fjems-täxt is buildings are arranged arround a single broad paverstone mainstreet with many smaller streets branching off of it which gives the city a over all rectangular shape, albit one warped and twisted by the nature of the curves of the main road. The city rests behind a thin stone wall. The wall's design was likly directly copied from a castle's parmiter defences. It's simply that the arcatect made Slæ̈rn Fjems-täxt's wall substancialy thinner than a castle's walls. While the towers and gatehouses are adiquite, the obvious cost savings measure of making the walls drasticaly thinner reduces their ability to resist siege weapons greatly. The city's impressive-looking wall could fail at a critical moment in battle, and would likely not even resist a few bandits with improvised siege equipment. Unfortuantly, these budget oriented are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Slæ̈rn Fjems-täxt gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring jsut long enough for it to be uncomfortable. Beneath this surface, the people of Slæ̈rn Fjems-täxt can be overheard having academic discussions, as well as talking about scholarly subjects in general. It’s quite clear Slæ̈rn Fjems-täxt places a lot of value on education and being a learned individual.

Civic Infrastructure

Slæ̈rn Fjems-täxt possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Slæ̈rn Fjems-täxt has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Slæ̈rn Fjems-täxt has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Slæ̈rn Fjems-täxt. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Slæ̈rn Fjems-täxt's parks.

Slæ̈rn Fjems-täxt has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Slæ̈rn Fjems-täxt.

Slæ̈rn Fjems-täxt has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Slæ̈rn Fjems-täxt has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Slæ̈rn Fjems-täxt has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Slæ̈rn Fjems-täxt has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Slæ̈rn Fjems-täxt has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Fjems-täxt has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Slæ̈rn Fjems-täxt has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Slæ̈rn Fjems-täxt's public wards, blessings, and other arcane systems.

Slæ̈rn Fjems-täxt has an Arcane Academy which provides higher education in the arcane sciences.

Slæ̈rn Fjems-täxt possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Slæ̈rn Fjems-täxt's grid is powered by hydrogalvanic generators.

Slæ̈rn Fjems-täxt possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Slæ̈rn Fjems-täxt has a first rate hospital which caters to anyone in need of long term medical care.

Slæ̈rn Fjems-täxt has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.

Slæ̈rn Fjems-täxt has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Slæ̈rn Fjems-täxt's natural decorations nor waterways.

Slæ̈rn Fjems-täxt has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Slæ̈rn Fjems-täxt has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Slæ̈rn Fjems-täxt has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Slæ̈rn Fjems-täxt is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Slæ̈rn Fjems-täxt's garrison was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

In Slæ̈rn Fjems-täxt all of the cats speak the local language with prefect diction.

The Fetch near Slæ̈rn Fjems-täxt are known to be a mutant strain of the creature.

Slæ̈rn Fjems-täxt's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves creating small tokens to channel Illusion energies of tier 2 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 86
  • Farmers: 125
  • Farm Laborer: 251
  • Hunters: 147
  • Milk Maids: 97
  • Ranchers: 56
  • Ranch Hands: 131
  • Shepherds: 109
    • Farmland: 171577 m2
    • Cattle and Similar Creatures: 10670
    • Poultry: 128043
    • Swine: 8536
    • Sheep: 426
    • Goats: 85
    • Horses, Mounts, and Beasts of Burden: 4268

Craftsmen

  • Arms and Toolmakers: 85
  • Blacksmiths: 97
  • Bookbinders: 50
  • Buckle-makers: 56
  • Cabinetmakers: 92
  • Candlemakers: 164
  • Carpenters: 149
  • Clothmakers: 109
  • Coach and Harness Makers: 47
  • Coopers: 104
  • Copper, Brass, Tin, Zinc, and Lead Workers: 59
  • Copyists: 41
  • Cutlers: 37
  • Fabricworkers: 94
  • Farrier: 275
  • Furriers: 27
  • Glassworkers: 164
  • Gunsmiths: 95
  • Harness-Makers: 42
  • Hatters: 86
  • Hosiery Workers: 30
  • Jewelers: 49
  • Leatherwrights: 112
  • Locksmiths: 44
  • Matchstick makers: 67
  • Musical Instrument Makers: 63
  • Painters, Structures and Fixtures: 54
  • Paper Workers: 62
  • Plasterers: 60
  • Pursemakers: 71
  • Roofers: 44
  • Ropemakers: 44
  • Rugmakers: 41
  • Saddlers: 77
  • Scabbardmakers: 91
  • Scalemakers: 45
  • Scientific, Surgical, and Optical Instrument Makers: 27
  • Sculptors, Structures and Fixtures: 42
  • Shoemakers: 41
  • Soap and Tallow Workers: 144
  • Tailors: 243
  • Tanners: 53
  • Upholsterers: 61
  • Watchmakers: 55
  • Weavers: 125
  • Whitesmiths: 33

Merchants

  • Adventuring Goods Retellers: 30
  • Arcana Sellers: 29
  • Beer-Sellers: 59
  • Booksellers: 61
  • Butchers: 109
  • Chandlers: 104
  • Chicken Butchers: 120
  • Entrepreneurs: 44
  • Fine Clothiers: 109
  • Fishmongers: 99
  • Florists: 26
  • Potion Sellers: 74
  • Resellers: 170
  • Spice Merchants: 60
  • Wine-sellers: 88
  • Wheelwright: 65
  • Woodsellers: 40

Service workers

  • Bakers: 224
  • Barbers: 189
  • Coachmen: 59
  • Cooks: 177
  • Doctors: 98
  • Gamekeepers: 67
  • Grooms: 37
  • Hairdressers: 152
  • Healers: 123
  • Housekeepers: 115
  • Housemaids: 251
  • House Stewards: 133
  • Inns: 41
  • Laundry maids: 82
  • Maidservants: 142
  • Nursery Maids: 77
  • Pastrycooks: 152
  • Restaurateur: 164
  • Tavern Keepers: 152

Specialized Laborer

  • Ashworkers: 59
  • Bleachers: 40
  • Chemical Workers: 24
  • Coal Heavers: 92
  • In-Town Couriers: 92
  • Long Haul Couriers: 94
  • Dockyard Workers: 90
  • Gas Workers: 21
  • Hay Merchants: 35
  • Leech Collectors: 120
  • Millers: 92
  • Miners: 92
  • Oilmen and Polishers: 64
  • Postmen: 97
  • Pure Finder: 55
  • Skinners: 137
  • Sugar Refiners: 25
  • Tosher: 67
  • Warehousemen: 147
  • Watercarriers: 89
  • Watermen, Bargemen, etc.: 133

Skilled Laborers

  • Accountants: 53
  • Alchemist: 64
  • Clerk: 80
  • Dentists: 44
  • Educators: 113
  • Engineers: 60
  • Gardeners: 44
  • Mages: 32
  • Plumbers: 46
  • Pharmacist: 50
  • Professors: 18
  • Scientists: 32
  • Wizards: 18

Civil Servants

  • Adventurers: 41
  • Bankers: 60
  • Civil Clerks: 99
  • Civic Iudex: 50
  • Consultants: 27
  • Exorcist: 94
  • Fixers: 49
  • Kami Clerk: 76
  • Landlords: 79
  • Lawyers: 51
  • Legend Keepers: 74
  • Militia Officers: 388
  • Monks, Monastic: 125
  • Monks, Civic: 133
  • Historian, Oral: 94
  • Historian, Textual: 50
  • Policemen, Sheriffs, etc.: 101
  • Priests: 152
  • Rangers: 59
  • Rat Catchers: 64
  • Scholars: 68
  • Spiritualist: 80
  • Slayers: 24
  • Storytellers: 144
  • Military Officers: 152

Cottage Industries

  • Brewers: 142
  • Comfort Services: 158
  • Enchanters: 48
  • Herbalists: 46
  • Jaminators: 129
  • Needleworkers: 137
  • Potters: 73
  • Preserve Makers: 129
  • Quilters: 60
  • Seamsters: 224
  • Spinners: 125
  • Tinker: 46
  • Weaver: 106

Artists

  • Actors: 45
  • Architects: 16
  • Bards: 65
  • Costumers: 25
  • Dancers: 49
  • Drafters: 28
  • Engravers: 33
  • Fine Furniture Carpenters: 20
  • Glaziers: 46
  • Inlayers: 40
  • Musicians: 125
  • Painters, Art: 22
  • Playwrights: 44
  • Sculptors, Art: 36
  • Wood Carvers: 133
  • Writers: 152

Produce Industries

  • Butter Churners: 152
  • Canners: 125
  • Cheesmakers: 177
  • Ice Merchants: 19
  • Millers: 80
  • Picklers: 68
  • Smokers: 52
  • Stockmakers: 46
  • Tobacconists: 67
  • Tallowmakers: 101

16131 of Slæ̈rn Fjems-täxt's population work within a Foundational Occupation.

25270 of Slæ̈rn Fjems-täxt's population do not work in a formal occupation, but do contribute to the local economy. 1280 (3%) are noncontributers.

Points of Interest

Many of Slæ̈rn Fjems-täxt’s structures date back to the ancient past and a long-vanished culture. They have unique architectural traits, perhaps being made of some strange substance or with uncanny qualities. The locals find them too useful or too durable to destroy, but the buildings often have unpleasant little surprises in their under-explored corners, and there may be greater structures still buried by long ages beneath Slæ̈rn Fjems-täxt’s streets.

Slæ̈rn Fjems-täxt makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

The the a notebook of Necromancy, an a notebook imbued with great amounts of Necromancy energies was created in Slæ̈rn Fjems-täxt by in time immemorial, reportedly some time during the late 2nd century.

History